//==============================================================================
// fenris wolf_anim.txt
// Added EclipseSFX | Toasty Goblin
//==============================================================================
define eclipseSFX
{
   SetSelector
   {
		TechLogic none/Eclipse Active
		set hotspot
		{
			version
			{
			  Visualnone jimmy
			}
		}
		set hotspot
		{
			version
			{
			  Visualparticle SFX A Eclipse Unit effect
			}
		}		    
   }
}

//==============================================================================
define norsebirthSFX
{
   set hotspot
   {
      version
      {
         VisualParticle SFX N Myth Unit Birth Effect
      }
   }
}

//==============================================================================
define HealSFX
{
   set hotspot
   {
      version
      {
         Visualparticle sfx n odin heal effect loop
      }
   }
}

//==============================================================================
anim Birth
{
   SetSelector
   {
      techLogic none/Fenris Tech
	  set hotspot
      {
         version
         {
				Visual Special N Fenris_BirthA
				connect HOTSPOT norsebirthSFX hotspot
				connect hotspot eclipseSFX hotspot
         }
      }
set hotspot
      {
         version
         {
				Visual Special N Fenris_BirthA
				connect HOTSPOT norsebirthSFX hotspot
				replaceTexture special n fenris/tg mu fenris wolf upgrade
				connect hotspot eclipseSFX hotspot
         }
      }
   }
}

//==============================================================================
anim idle
{
   SetSelector none
   {
      techLogic none/Fenris Tech
	  set hotspot
      {
         version
         {
			Visual Special N Fenris_IdleA
			connect hotspot eclipseSFX hotspot
         }
      }
set hotspot
      {
         version
         {
			Visual Special N Fenris_IdleA
			replaceTexture special n fenris/tg mu fenris wolf upgrade
			connect hotspot eclipseSFX hotspot
         }
      }
   }
}

//==============================================================================
anim walk
{
   SetSelector none 
   {
      techLogic none/Fenris Tech
	  set hotspot
      {
         version
         {
			Visual Special N Fenris_WalkA
			tag FootstepLeft 0.20 true   
			tag FootstepRight 0.50 true   
			tag FootstepLeft 0.95 true   
			tag FootstepRight 0.65 true
			connect hotspot eclipseSFX hotspot
         }
			version
         {
			Visual Special N Fenris_RunA
			tag FootstepLeft 0.20 true   
			tag FootstepRight 0.50 true   
			tag FootstepLeft 0.95 true   
			tag FootstepRight 0.65 true
connect hotspot eclipseSFX hotspot			
         }
      }
set hotspot
      {
         version
         {
			Visual Special N Fenris_WalkA
			tag FootstepLeft 0.20 true   
			tag FootstepRight 0.50 true   
			tag FootstepLeft 0.95 true   
			tag FootstepRight 0.65 true
			replaceTexture special n fenris/tg mu fenris wolf upgrade
			connect hotspot eclipseSFX hotspot
         }
			version
         {
			Visual Special N Fenris_RunA
			tag FootstepLeft 0.20 true   
			tag FootstepRight 0.50 true   
			tag FootstepLeft 0.95 true   
			tag FootstepRight 0.65 true
			replaceTexture special n fenris/tg mu fenris wolf upgrade
            connect hotspot eclipseSFX hotspot			
         }
      }
   }
}

//==============================================================================
anim run
{
   SetSelector none 
   {
      techLogic none/Fenris Tech
	  set hotspot
      {
         version
         {
            Visual Special N Fenris_RunA
			length 0.6
			connect hotspot eclipseSFX hotspot
         }
      }
set hotspot
      {
         version
         {
            Visual Special N Fenris_RunA
			length 0.6
			replaceTexture special n fenris/tg mu fenris wolf upgrade
			connect hotspot eclipseSFX hotspot
         }
      }
   }
}

//==============================================================================
anim Attack
{
   SetSelector none 
   {
      techLogic none/Fenris Tech
	  set hotspot
      {
         version
         {
            Visual Special N Fenris_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.58 true   
                  tag GenericSound 0.40 true   
                  tag SpecificSoundSet 0.58 false CrocSnap checkVisible 
//-- end auto generated section
connect hotspot eclipseSFX hotspot
         }
      }
set hotspot
      {
         version
         {
            Visual Special N Fenris_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.58 true   
                  tag GenericSound 0.40 true   
                  tag SpecificSoundSet 0.58 false CrocSnap checkVisible 
//-- end auto generated section
replaceTexture special n fenris/tg mu fenris wolf upgrade
connect hotspot eclipseSFX hotspot
         }
      }
   }
}

//==============================================================================
anim WhirlwindAttack
{
   SetSelector none
   {
      techLogic none/Fenris Tech
	  set hotspot
      {
         version
         {
            Visual Special N Fenris_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.58 true   
                  tag GenericSound 0.40 true  
                  tag SpecificSoundSet 0.58 false CrocSnap checkVisible
                  tag SpecificSoundSet 0.15 false FenrisWolfAttack checkVisible 
//-- end auto generated section
connect hotspot eclipseSFX hotspot
connect hotspot HealSFX hotspot
length 0.9
         }
      }
set hotspot
      {
         version
         {
            Visual Special N Fenris_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.58 true   
                  tag GenericSound 0.40 true  
                  tag SpecificSoundSet 0.58 false CrocSnap checkVisible
                  tag SpecificSoundSet 0.15 false FenrisWolfAttack checkVisible 
//-- end auto generated section
replaceTexture special n fenris/tg mu fenris wolf upgrade
connect hotspot eclipseSFX hotspot
connect hotspot HealSFX hotspot
length 0.9
         }
      }
   }
}

//==============================================================================
anim Bored
{
   SetSelector none
   {
      techLogic none/Fenris Tech
	  set hotspot
      {
         version
         {
				Visual Special N Fenris_BoredA
				connect hotspot eclipseSFX hotspot
         }
			version
         {
				Visual Special N Fenris_BoredB
				connect hotspot eclipseSFX hotspot
         }
			version
         {
				Visual Special N Fenris_BoredC
				connect hotspot eclipseSFX hotspot
         }
      }
set hotspot
      {
         version
         {
				Visual Special N Fenris_BoredA
				replaceTexture special n fenris/tg mu fenris wolf upgrade
				connect hotspot eclipseSFX hotspot
         }
			version
         {
				Visual Special N Fenris_BoredB
				replaceTexture special n fenris/tg mu fenris wolf upgrade
				connect hotspot eclipseSFX hotspot
         }
			version
         {
				Visual Special N Fenris_BoredC
				replaceTexture special n fenris/tg mu fenris wolf upgrade
				connect hotspot eclipseSFX hotspot
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector none
   {
      techLogic none/Fenris Tech
	  set hotspot
      {
         version
         {
			Visual Special N Fenris_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.00 false FenrisWolfDeath1 checkVisible 
                  tag SpecificSoundSet 0.37 false FenrisWolfDeath2 checkVisible 
                  tag SpecificSoundSet 0.76 false HeavyFall checkVisible 
//-- end auto generated section
connect hotspot eclipseSFX hotspot
         }
      }
set hotspot
      {
         version
         {
			Visual Special N Fenris_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.00 false FenrisWolfDeath1 checkVisible 
                  tag SpecificSoundSet 0.37 false FenrisWolfDeath2 checkVisible 
                  tag SpecificSoundSet 0.76 false HeavyFall checkVisible 
//-- end auto generated section
replaceTexture special n fenris/tg mu fenris wolf upgrade
connect hotspot eclipseSFX hotspot
         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector none
   {
      techLogic none/Fenris Tech
	  set hotspot
      {
         version
         {
			Visual Special N Fenris_FlailA
			connect hotspot eclipseSFX hotspot
         }
      }
set hotspot
      {
         version
         {
			Visual Special N Fenris_FlailA
			replaceTexture special n fenris/tg mu fenris wolf upgrade
			connect hotspot eclipseSFX hotspot
         }
      }
   }
}